Kingdom of Keland
Kingdom of Golir
Lands of the Warring Tribes
Interested to see it when it’s ready.
Further Trivia Note:
There are already 80 wiki pages for the next game (all in place to compile setting and rules information ahead of time) leading me to estimate that I have spent close to two working weeks worth of time (over the course of many months, usually in relatively brief increments) putting together the information for 1658. Wow!
Also two more things to look forward to in the Threads setting: Firearms that act like Firearms (pierce armor based on range & strength) and artillery that acts like artillery (range penalty calculations based on angle-of-fire rather than lateral distance). Sound complicated? Don’t worry, it’s not. And if it is, you can always make the DM do the math for you! :D
This installment of Threads Trivia for the Month comes to us from The Future!
In the current planning stages of the next Threads-Setting game there are already planned to be 13 standard base classes, 13 base races, 8 racial templates, and 54 cultural traits – meaning that there are 73,008 ways to build a character before even calculating ability scores (much less factoring in my willingness to work in some other classes and races upon request!)
These options include 2 new base classes, 6 new races, and… well 54 new traits (which will be more than 54 by the time all the game rules are worked out) – not to mention multiple heavily re-worked class features, a re-designed crafting and magical crafting system, and the introduction of standardized rules on ritual casting and spell development.
Yeah, Threads is not low magic. Threads is “there is one cleric, one person with craft magic arms and armor who died for it, one person with craft wondrous items, and nothing remotely related to wealth by level.”
That’s what I’ve been trying to say for a while now! It’s like someone walked through the Threads campaign 200 years ago and hit everyone over the head with an industrial-size stupid stick, and as the heirs of the stupid-stick legacy we’re all like sad little Chernobyl babies…
This world used to be mid-tier magic and suddenly it’s like it got razed and then aliens came and took away all the evidence there was ever a razing. That’s epic-level wizardry at work right there!
Verick is convinced there’s a divine conspiracy going on and that the powers that be have some super-secret plan at work.
Among the total 26 character with Deceased tags (25 NPCs, 1 PC) there is a demi-god, a secret-bearing dragon wizard king, a miracle working priestess, a half-dragon wizard prince, a vampire ranger chief, a homicidally insane vampire emperor, a princess-themed young adult red dragon, a demon wizard who quietly ruled a hamlet-sized village for 1700 years, a half-fiendish sorcerer and his vampire fighter girlfriend, a sorcerer lich, a dwarven king wizard lich, a blacksmith who performed powerful arcane rituals to bind his soul into a small number of now very powerful magic weapons, two knights who were killed and replaced by doppelgangers, and an ancient hero whose soul was imprisoned in an automaton-like torso so that he could serve out an eternity of pain and boredom as punishment for committing hubris.
Maybe “low-magic” isn’t as accurate a description as originally intended.
Also, “princess-themed young adult red dragon” and “half-fiend sorcerer and his vampire fighter girlfriend” really make it sound like the mood of this game is rather different than it actually is.
Threads Trivia for the Month:
There are currently 153 NPC character pages for Threads, all of them player-visible. Of those 153 a total of 25 are tagged Deceased. Of the 25, 12 could be unmistakably labeled as “villains” or “antagonists”, leaving 13 dead friendly NPC’s.
So between notable friends and notable enemies, the race to see who all dies out first has been going one-for-one over-all. Lucky for our heroes they have more friends than enemies. ;)
Presuming an average session length of 6 hours (which might be slightly on the short side for Threads) and about 1.5 hours of wiki editing and character page creation per session this means that I have spent upwards of 40 days (975 hours) playing Threads. And just to be clear, I mean 40 separate 24 hour periods.
Best hobby ever.
The game has had more than 130 game sessions to date (somewhere between 2 and 4 more than the 129 adventure log posts). That’s an average of about one session for every 1.08 weeks since the game started, despite those occasional month-long hiatuses that have cropped up due to scheduling difficulties. So, just as an estimate I figured there were probably around 4 months during the 2.7 years the game has been running during which my unavailability caused a complete break in gaming, which actually makes it about 1.09 games per week or around 56.5 sessions per year.
Mind-blowing no? Before I started doing the math I really didn’t expect that it would work out to anything even remotely close to 1 session per week, much less more!
I’ve decided that because this site is meant to compile the tapestry of information from all the various characters in the world that I’m going to start making everything that isn’t a spoiler visible to all. In order to keep straight which characters know whom and what, I’m going to label NPC’s, Wiki Pages, and Items with the initials of the characters who are familiar with them. I won’t mind yall reading up on NPC’s and other such stuff you havn’t met, so long as we’re able to sort out what your characters have learned personally.
At least, that’s an idea I’ve come up with that I think might be nice. Do y’all think that could work out okay, or do you think it might become terribly confusing given the plethora of information you’ve probably noticed that I’ve been adding behind closed doors?
(Sorry for having to re-post this, found terrible grammatical errors upon review.)
It will take a little while for me to work through everything, but I’m working on a map that I will hopefully find a way to put up by the end of the week. It will represent Grayden and Tyra’s current knowledge of Golir geography and I will update it as they learn more. Also, I just might go ascendant for this if simply for the fact that eventually I expect I’ll need multiple maps and more than 2MB of storage (not to mention that forum may be helpful.) I’ll keep y’all updated in any case.